Posts Tagged ‘virtual worlds’
The Kinect-Compatible Amazon.com
It is obvious what Amazon.com’s next technology move should be: A virtual store through which customers can stroll from the comfort of their living rooms.
Read MoreFemale Console Gamers
21% of women gamers had used an Xbox 360 in 2011.
Read MoreIn-Game Advertising
$7.2 billion will be spent on advertising in or around video games worldwide by 2016.
Read MoreXbox Kinect: An Immersive, Experiential Advertising Platform
Will technology such as the Kinect user in an era of immersive, experiential communications and, if so, what does that mean for professional communicators?
Read MoreCongressional Hearing On/In Second Life
The Daily Show with Jon Stewart lampoons congressional hearings on Second Life.
Read MoreProduct Placement In Second Life
William Gibson gives a reading of his new book Spook Country in Second Life, demonstrating the virtual world’s power as a product placement and pr vehicle.
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